Wednesday, November 9, 2011

The Behaviorist Learning Theory

In analyzing two instructional strategies from the text Using Technology with Classroom Instructionthat Works, I found that implementing technology to reinforce effort and utilizing it for homework and practice are very useful to students in the learning process (Pitler, Hubbell, Kuhn, & Malenoski, 2007).  In addition, from a behaviorist learning perspective, students have the ability to work at material at their own pace and allows them to progress when they are ready to which isn’t always the case in the classroom. 
Often in class there are students that lack intrinsic motivation to strive and achieve their best.  Sometimes these students just lack the skills to break down specifically what is needed to meet the expectations of the teacher.  Pitler, Hubbell, Kuhn, & Malenoski (2007) suggest utilizing programs such as Microsoft Excel or Survey Monkey to create rubrics and surveys that enable students to break down the amount of effort they are putting into certain parts of a project.  These ideas exemplify the principles of the behaviorist learning theory because the students can take the survey or score the rubric to see how they are progressing on specific parts.  Once they meet the expectation, they can then start working on the next section.  It allows the students to break down the requirements, allows them to understand what will be expected, and ensures they are learning what they need to before moving on to another task.
Furthermore, by implementing homework and practice with technology, teachers are ensuring that students are working on necessary skills on their own, learning them correctly, and having fun and enjoyment in the learning process (Pitler, Hubbell, Kuhn, & Malenoski, 2007).  Websites such as Starfall, BrainPop, Mousercise, and Dance Mat Typing teach students specific skills that they need to work on.  As students progress through the sites’ games and tutorials, they are awarded with certificates that demonstrate their completion of the various levels.  This can serve as documentation for a teacher that a student has worked on these specific skills at home or on their own.  I have used Starfall and Dance Mat Typing within my first grade classroom, and my students love learning with these programs because they are at their instructional level and challenge the students appropriately.  These examples epitomize the behaviorist learning perspective because students are working on a task within their instructional level, are rewarded for their learning and progress to a more challenging stage.  If they are unable to move beyond that particular stage, they repeat it until they have a better understanding of it. 
The behaviorist learning theory is ever present in today’s education process.  This method can be highly effective in ensuring that students are reaching their targeted learning outcome or goal.  Students work at a level that is appropriate for them, not the entire class.  Since differentiation is so important in today’s classroom, with the implementation of technology this often difficult and overwhelming concept can be effectively achieved.
References
Pitler H., Hubbell, E., Kuhn, M., & Malenoski, K. (2007). Using technology with classroom instruction that works. Alexandria, VA: ASCD.

5 comments:

  1. I am so anxious to check out the websites you listed such as BrainPop, Mousercise, and Dance Mat Typing. I am always looking for fun and engaging websites that offer immediate feedback on specific skills. We just initiated a program called Ticket to Read at my school and it's the same concept. It reinforces skills and is fun for the children. I really enjoy those programs that stick with the student's ability level. It is difficult for the teacher to watch every child every second of the day, so it's nice to receive updates on how they are doing. Nice post! I enjoyed reading it. Happy blogging!

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  2. Matt,
    I must agree with you with the differentiation in the classroom implementing technology into the classroom has become a lot more effective than conventional teaching. I have a couple of simulation I have the students complete and allow two to three weeks to complete the assignment. I normally have five to six students complete the assignment the first week and the rest normally need the entire time limit to complete the assignment. The ones that complete early normally are given some sort of trivia assignment, which for some reason they all seem to enjoy, preoccupying their time while waiting for the others to finish theirs.
    Monty Harrison

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  3. Tiffini, I haven't heard of Ticket to Read, but it sounds like a program my school should look into. Another site your school may want to try is Tumblebooks.com. It requires a subscription but has many children's books that allow students to interact with them online by doing various activities.
    ~Matt

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  4. Matt,
    Thank you for making me stop and think. When you stated that sometimes students do not have the skills to break teacher expectations down (Larson, 2011), it made me consider some of my own, and my student teacher's, responses to incomplete larger assignments. As a result of reading your post, I will be meeting with small groups during a portion of my pull-out time this week to discuss if, and where, any of these break downs may be occuring. Thank you for reawakening something I had unknowingly shelved.
    -Denise B-

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  5. Matt,

    Your use of sites such as Starfall, Dancemat Typing and the others is great for such young students. One thing that I feel is important, particularly with the websites you mentioned, is the fun factor. These sites are not just learn and get a certificate, they engage the students with fun characters, bright colors and auditory recognition of success. This way of engaging students keeps them interested in interacting with the site which keeps them practicing skills.

    Now that I have fifth graders, we are using sites like SpellingCity as well as sites on creating simple machines, putting together human skeletons, and packing for a trip to mars. We even still use Dance Mat typing. Each of these sites have game-like incentive that keep the kids engaged while improving their skills.

    ~Kristy Baker

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