Thursday, June 14, 2012

EDUC 6713: Integrating Technology Across the Curriculum Reflection


In developing my GAME plan and working towards meeting its goals throughout this course, I have come to realize the significance working with my colleagues can have.  Prior to this plan, I often avoided working with others because of different teaching styles or a lack of other’s interest in utilizing technology in their lessons.  However, after working with the ISTE standards in this course, I’ve realized that a large part of preparing our students for their futures involves collaborating and working with other colleagues to develop meaningful units that enable students to use higher order thinking skills.

Overall, I found my plan to be very effective and realistic.  While I do not feel the need to revise it, I do need to modify the timeline in which to achieve my goals.  A large part of my goal involves working with and training other teachers.  Since it was the end of the school year, there was little impact I could make within a few weeks.  I plan on continuing to work on my goal throughout the summer and into the next school year.  I was asked to start a training program for teachers who would be utilizing iPad carts in their classroom next year during the summer months.  In addition, I will have a new title, in addition to my classroom teaching, as the elementary school’s technology coordinator.  With this role, I would help my colleagues to incorporate technology on a more regular, purposeful basis. 

While I have always enjoyed incorporating technology into my lessons, I learned in this course to utilize it in a more challenging and motivating way.  By creating a lesson/unit that involves my students to solve a problem, I am allowing them a greater sense of independence in their learning.  Furthermore, problem-based learning also allows for learning to take on a multidisciplinary approach that enables the class to work towards multiple standards.  With today’s increasing demands on the content being taught in each grade level, being able to cover many standards at once can be a definite benefit.  By creating a problem-based lesson, I’ve seen how engaged my students became, even when it was the end of the school year.  Previously, I’ve always thought that working with first grade students involved only teaching the basic necessary skills.  However, I now see that the problems don’t necessarily have to be life-changing at this age level, but they can help motivate students by using their natural curiosity to solve problems. 

In addition, having my students collaborate online and create digital stories are two great instructional strategies I plan to continue using in my classroom.  I know another first grade teacher from my previous school that is excited for this opportunity.  Working with ELL students that are from a different background than my students will help expose them to the world outside their small town (Laureate Education, Inc., 2010).  It will also help push my colleagues ELL students to challenge themselves to work at the level of the students in my class who are not English Language Learners.  Having students reflect on projects they worked on throughout the year by creating digital stories is a great way for them to process what they have learned.  I found that by having my students create a reflective video using iMovie on their iPads was a fairly easy process once we collaborated with the middle school students who modeled to the students how to use the program.  This is a method of instruction that I plan to continue to use in the upcoming years. 

Overall, while I have worked quite a lot on integrating technology in the classroom while working on my master’s program, I have truly learned how to incorporate it in a more motivating, purposeful manner during this course.  By creating some goals for my GAME plan, I can continue to work on improving my use of technology in the classroom and in my district as a whole. 

Reference

Laureate Education, Inc. (Executive Producer). (2010). Spotlight on technology: social networking and online collaboration. Baltimore, MD: Vicki Davis